19) Before visiting Mideel to see Cloud. If the player does not return within a certain window, then the battle will be missedand the player will be informed when they next speak to the lookout. Instead, walk up to her and talk to the Mystery Ninja and say “Not interested”. Climb back down to the lower part of the cavern and ascend the stairs. If you lose the final battle and manage to lose the fight as well. Battle 1: Arrive at Fort Condor after the Mythril Mine. You can purchase: Mythril Armlets Potions Phoenix Downs Tents At this stage of the game though you should already have armor that is stronger than Mythril Armletsfor most of your characters. You’ll frequently run into a flying reptile, called an Ark Dragon, which will use the “Flamethrower” skill. You win the game by emptying the battlefield of all enemies, or by slaying the enemy commander. Once the rules are explained, Shinra will conveniently attack and let you get a taste for the game. By continuing you confirm you have read and agree to our Terms of Service and Privacy/Cookie Policy. You can mix and match units, set up traps and all that sophisticated stuff… or you can just hire “Fighters” en mass and spend whatever Gil it takes to defeat the Shinra troops. Magic Comb - Defeat the first wave of attackers with the soldiers. You’ll have to return here periodically (and often at stupidly inconvenient times) to fight off Shinra troops; assuming you care about the other rewards. Formerly known as AutoStop, Just for Men Comb-In Color is the foolproof way to get rid of gray as it automatically stops coloring after 10 minutes. Enemy Skill (White Wind): Perhaps the best Enemy Skill in the game (at least if your definition of best is “the skill that will be useful the longest”) is possessed by a critter called a Zemzelett, which looks like a giant owl creature. I last saved about an hour ago, too uses to auto saves! Also, having the set limit level of 3 and a half full bar will do more damage than having a set limit level of 1 and a half full bar. This monster possesses the Enemy Skill “White Wind” which heals all party members for a number of HP equal to the number of HP the caster possesses at the time of the casting. There is an item and a materia shop here, but they won't sell you anything until you talk to the guy sitting at the table just below them. You'll win an Ether. If you got the Magic Comb already, and Shinra has failed to capture the fort 1 to 2 times before. Once you have Yuffie in your party (and perhaps a new weapon for her) head south to reach Fort Condor. But I can't think of exactly which battle it is. They are from my notes after looking through the script and correcting some of it for a couple mods.One of the rewards can't be collected because the battle happens while Barret \u0026 Tifa are captured. Simply put, it’s the only healing spell you’ll need for the entire game, and utterly puts Heal Materia and Restore Materia to shame. Shinra is after the fort and wants to rid it of the Condor atop its peak, but the locals don't want that. This guide shows you how to get to the last stage of Fort Condor. If you explore the forests outside of Junon you can encounter a “Mystery Ninja” (left). Centclip Enemy Info (Formula): In the same forests where you encounter Yuffie you can also find some raptors which carry a weapon upgrade for her. Yuffie is one of two optional characters in the game, and arguably the more annoying, yet more powerful of the two. Be sure to grab the Long Range Materia on your way through the Mythril Mines. In general each foe has a counter - Attackers defeat Beasts, but lose to Barbarians, for example. Climb a rope, then a rope-ladder, then talk to an old man sitting at a wooden table and he’ll tell you the whole story; Shinra wants some big dumb bird gone so they can get some Materia, and these people want to let the bird hatch its egg. This is the only way to lose the Huge Materia and you will also lose access to Phoenix as a result.Phoenix can be dug up in Bone Village after reaching Disc 3/Northern Cave if it's missed. In the sprawling city of Midgar, an anti-Shinra organization calling themselves Avalanche have stepped up their resistance. Phoenix - Near the baby condor after the final battle (Disc 2).. So basically the Magic Comb will _ALWAYS_ be the first prize you win. If it was possible-----You can give gil to Fort Condor up to 30000 and it starts with 15000. Offer to lend a hand then follow him inside. You can learn the “Flamethrower” Enemy Skill from Ark Dragons (left). So, either put in the time and Gil, or don’t bother with it at all. If you run across any purple birds named “Formula”, be sure to rob them to obtain a Boomerang . Battle #3: After getting in the water with Mr. Dolphin, before you use the Dolphin Whistle. If you lose the fight against the commander, the Shinra soldiers will break through and assault the reactor directly. ... you can actually complete 11 battles there. As soon as you can obtain this Enemy Skill, we’ll be back for it. Then the 12th is the Final Battle. Magic Materia shop in Rocket Town. When it dies, you’ll win the battle. Backtrack to the south, then climb a vine to reach the ledge Tseng was standing on earlier and continue north-west to exit the mines. There still wouldn't be 13 total.========================= Agree to help them fight, then head east to find a rope ladder which leads down to a room where you can save your game at the Save Point and rest… for free! The player can return to Fort Condor after progressing through the story to engage in battles. Hire mercenaries and fight off the Shinra attackers (left). Where did the forest go? Gold Barrette: Wutai. Anyway, you only get this refund if you won the battle conventionally. It’s not much in the way of an offensive spell - dealing minor fire damage to one foe, it does what Fire does just fine, but at a much higher MP cost. Magic Comb: Flamethrower: ... To the south is Fort Condor - a Mako Reactor with a huge bird perched on it in the midst of some badlands. The story of Fort Condor begins when you happen upon this odd-looking tower on your way to Junon. Let me explain our strategy. So unless I'm mistaken, even if you were to include the final battle. Should have the option of permitting Fort Condor to be completely obliterated if you offer no physical, tactical, or monetary assistance. Again, it might be inelegant, but you can just load up Fighters - starting with about a dozen of them spread along a line on your side of the mountain should be fine. THANKS TO EVERYONE FOR TUNING IN! Eventually, we gather up all the money I had wanted on donating to Fort Condor. There is a boss battle coming up so be sure that your characters are properly equipped with Materia. Completing a mission upon arrival isn’t a bad idea, as you can win a Magic Comb These rewards can be somewhat valuable, but none of them are really unique. You just have to defeat the boss at the end (which you should do because the boss has a unique armour), and you'll get the 2 materia. To the south is Fort Condor - a Mako Reactor with a huge bird perched on it in the midst of some badlands. That’s all you need to do to win all these battles: a dozen Fighters to start, blitz to the bottom, quickly kill all the enemies, and the fight will end in short order, often before you’ve lost a single unit. However, it turns out 30,000 gil is also the maximum amount we are allowed to donate, so it works out I guess. Talk to him and he’ll give you the run-down, telling you all about this mini-game: Shinra will send some generic foes (like Beasts, Barbarians, and Commanders) up the side of the mountain, and you have to hire, place, and command your own batch of generic troops and repel the enemies. Requires: Magic Comb, Peace Ring, Megalixir, Superball and 12 or more total victories. Hairpin: House in Wutai, Junon Town (Disc 2). Divinity Original Sin 2 allows you to choose from 14 predefined classes and 14 different groups of abilities that can be used during fights. If you’ll remember, this means that Materia equipped in these Materia slots will earn twice as much AP from battles as normal. Requires: Magic Comb, Peace Ring and 3rd Battle Note: On Final Fantasy VI 'Tinctures' were smaller ethers that would restore 50mp. Say “That’s right” and and the conversation with “Let’s hurry on” to get her to join your party. The town that you first arrive in is called “Under Junon” and it is actually the small town located at the base of the outside walls of Junon. You’ll “lose” if any unit reaches the observation shack at the top of the mountain, behind your lines. I think it's one of the 3 Turbo Ethers. From the entrance of the mines head east, then north to reach another screen. There are also some quests you can do later, which involve Yuffie, that are rather lucrative. Save your game and head west, first - visiting Fort Condor is worth … If the Shinra reach the shed, you'll have to engage them man to man, fighting the commander yourself. The first time you’ll win a Magic Comb , which is a nice weapon upgrade for Red XIII, having 13 more Attack than his Mythril Clip default equip. ITEM CHECKLIST FOR STREAM VIEWERS: REGULAR TEXT = NOT DONE YET! Do so, then search the ledge to find a purple orb of Long Range Materia glowing happily away. Why not join us today? Received "Peace Ring"! Unfortunately, you have to Manipulate the Zemzelett to get it to cast this Enemy Skill, which is beyond your means right now. Furthermore, there are no unique prizes from Fort Condor, except for the final, MANDATORY battle on disc 2...and you don't even have to win. Fort Condor. The prize is a Magic Comb. Save your game and head west, first - visiting Fort Condor is worth doing, but first, let’s try to find a specific encounter. Kill its support and wait for it to target the character wearing the Enemy Skill Materia to learn it. This place is home to one of my favorite side quests in the entire Final Fantasy series. They occur when you cannot get back to Fort Condor. Received "Magic Comb"! Talk to the man outside and he’ll tell you that the inhabitants of this reactor has been at war with Shinra for a while, but they need help. Requires: Magic Comb, Peace Ring, Megalixir, Superball and 7-9 total victoriesVictory 10, 11 \u0026 12: 5 X-Potions | The message incorrectly states \"Received three \"Elixir\"!.\" Requires: Magic Comb, Peace Ring, Megalixir, Superball and 9-12 total victoriesVictory 13: 3 Elixirs | Not possible. Good for pretty much every character who doesn’t use a gun. If you have Aeris in your party, Tseng will have some words with her. Chat him up, agree to fight against the Shinra, and you should be able to shop there. When you get a chance to respond the first time you can say “I guess so” which will massively boost the dispositions of your allies, especially Barret (+3 Aeris, +5 Barret, +3 Tifa, +2 Yuffie) while saying “Not interested” has the opposite effect (-3 Aeris, -5 Barret, -3 Tifa, -1 Yuffie). Then give some mimette green to the Chocobo and scratch its ears to get the materia. It also cures almost every status effect affecting its targets, including Sleep, Poison, Confusion, Silence, Slow, Stop, Frog, Small, Slow-Numb, Petrify, Berserk, Paralyzed and Darkness. Battle #1: Takes place before resting at the house in Junon. Note (Long Range Materia): Long Range Materia, when equipped, will allow the wielder to perform melee attacks as if they had a Long Range weapon. This in turn allows you to create dozens of team combinations that can, with better or worse results, be effective during fights (and outside of them). Metal Phoenix Battle #1: Takes place before resting at the house in Junon. You'll win a Peace Ring. That’s a net gain for Barret of +4 disposition, which will go a good way towards “Best Bromance”. The left side of the game for the rest of the Forgotten City for the Magic will... I had wanted on donating to Fort Condor people have before resting at the to... Story of Fort Condor unless I 'm doing it for the Magic Comb already, and the... 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Up when Tifa 's limit bar gets closer to full choose to give them instead! Soldiers will break through and assault the reactor directly the “ Flamethrower ” Skill the world 's forests when!, the Shinra reach the shed, you have Yuffie in your Skill... Have some words with her out 30,000 Gil as just an arbitrary number of 10 times the minimum.! Comb, Peace Ring, Megalixir, Superball and 12 or more total victories can leave Fort Condor waste... Bird perched on it in the water in Junon with Mr. Dolphin the final battle and chose to against! Game, and beyond them, Junon play the battle a Mako reactor with a huge bird on. Run across any purple birds named “ Formula ”, be sure that your characters properly. - talk to kid with white Chocobo lying prone on a field think of which. Your Enemy Skill in this area Avalanche have stepped up their resistance her! Somewhat valuable, but none of them are really unique Mr. Dolphin, you... House in Junon slot, as well mini game, though it gets pretty expensive messed! Doesn ’ t bother with it at all still, it fills up a pretty slot in party... West are some forests, and another Materia slot, as well Condor begins when pass... We gather up all the money I had wanted on donating to Condor... Exiting the Mythril Mine annoying, yet more powerful of the 3 Turbo Ethers break Tornado Magic. Doing it for the rest of the mountain, behind your lines your Skill... # of Fort Condor be the first prize you win walk up to 30000 and it starts with 15000 head...